landscape The #1 Rule: Scene First, Action Second
Build the world first. Then fill in the action.
Testing across 1,000+ community generations confirms: describing the scene before the action improves visual consistency by 30-50%. Seedance builds the "static world" (composition, background, lighting) first, then layers in movement.
Scene: A dark cyberpunk alley at night, neon blue and pink lights reflecting on wet pavement, light rain falling. Then action: A man slowly turns toward the camera, glowing cybernetic eyes activating.
A man turns toward the camera with glowing eyes in some kind of dark alley with neon lights...
Background drifts because the model invents the scene while processing the action.
attach_file The @ Reference System
The @ system is the core of Seedance 2.0's Omni mode. When you upload images, videos, or audio as references, they get labeled @Image1, @Video1, @Audio1, etc. You then tell the model exactly what role each file plays.
What You Can Reference
- Character appearance & outfit
- Scene/environment design
- Product details & branding
- Visual style & color palette
- First or last frame
- Camera movement & technique
- Choreography & action sequence
- Editing rhythm & pacing
- Visual effects & transitions
- Background music & sound
Reference Patterns
Pro tip: Be explicit about what to extract from each reference. "Reference @Video1" is vague. "Reference @Video1's camera movement and editing rhythm" is precise. The more specific you are about each file's role, the better the result.
function The Formula
Every good prompt follows the same spine. Five elements, in this order. The model reads top-down and gives the most weight to whatever comes first.
Pins the model to a center of gravity. Multiple subjects = split attention and drift.
The kinetic anchor. Tells the model what must keep moving even if everything else shifts.
Sets framing logic so the model doesn't re-decide the lens every few frames.
Adds flavor without hijacking motion. Constraints act as guardrails for faces, hands, lighting.
Optimal length: 30 – 100 words. Short and structured beats long and poetic every time.
stacked_bar_chart 4 Levels of Prompting
Not all prompts need to be novels. Match your detail level to your ambition.
A [subject] in [scene]. [One action]. [Camera], [style]. No distortion.
Works for simple shots. Unpredictable results ~4/10.
Follows the 5-part formula. One style anchor, one camera move. Clear constraints.
Good results ~7/10. The sweet spot for most use cases.
Shot-by-shot descriptions with transitions. Seedance handles natural cuts within one video.
Cinematic results ~7/10. Great for storytelling.
Full shot-by-shot screenplay with timestamps. Each shot describes physics, materials, particles, lighting, camera, and audio separately.
Best results for showcase content. This is what produces viral videos.
Sweet spot: 200-350 words, 3-4 shots, 40-60 words per shot. Going beyond 500 words causes the model to nail the first 2-3 shots but improvise on later ones — merging events, reordering, losing details. Keep your STYLE header rich (30-40 words), but each shot description tight: 1 action + 1 camera move + 2-3 physical details. Better 3 precise shots than 5 approximate ones.
STYLE: [lenses, lighting, textures — in detail]
0:00-0:03 Shot 1: THE [NAME].
[What's visible, physics, materials, particles, light]
0:03-0:06 Shot 2: THE [NAME].
[Camera, motion, object interactions, textures]
0:06-0:10 Shot 3: THE [NAME].
[Escalation, scale change, emotional shift]
...each shot detailed separately with physical interactions
videocam Camera Language
This is where Seedance shines. It understands real cinematography terms natively. Use them instead of vague descriptions like "dynamic camera".
One camera movement per shot. Compound moves cause chaos.
| Term | What It Does | Best For |
|---|---|---|
| dolly in / out | Camera physically moves toward or away | Emotional reveals, product shots |
| pan left / right | Horizontal rotation on fixed axis | Establishing shots, landscapes |
| tilt up / down | Vertical rotation | Scale reveals, head-to-toe intros |
| tracking shot | Camera follows alongside subject | Walking, running, driving |
| orbit / 360 | Camera circles around subject | Product showcases, hero intros |
| crane up / down | Vertical lift of entire camera | Epic establishing shots |
| push in | Slow advance toward subject | Building tension |
| pull out | Slow retreat from subject | Endings, reveals |
| static | No movement | Dialogue, stillness |
Feel Modifiers
Write them as beats, not simultaneous: "Start: slow dolly in for 3 seconds. Then: gentle pan right for the final 2 seconds." Seedance handles sequential much better than simultaneous.
palette Style & Mood
Pick one strong visual anchor. Don't stack adjectives. The model handles a single clear direction much better than five competing aesthetics.
beautiful cinematic epic professional high-quality moody dark
35mm film grain, overcast natural light, muted blues
Tested Style Anchors
anamorphic lens, shallow DOF, teal-orange grade
handheld, natural light, slightly desaturated
soft high-key lighting, clean white studio, 60fps
high contrast, hard shadows, rain on glass
soft focus, muted pastels, slow motion
16mm film stock, faded warm tones, visible grain
speed Motion & Physics
Seedance simulates physics. Vague motion descriptions produce vague results. Tell it how things move, not just that they move.
a flag moves
a flag snaps and ripples in gusting wind, fabric pulling taut then releasing
she walks
she walks deliberately, heels clicking on wet pavement, coat swaying
the car turns
the car drifts through the corner, rear tires smoking, weight shifting outside
face Character Consistency
Without explicit constraints, faces morph and outfits change between frames. This is the single most common mistake beginners make. Always add constraint keywords.
The Constraint Block
What to Lock Down
Clear facial features, stable face, no morphing, no deformation
Normal body proportions, natural structure, no stiffness, no distortion
Same outfit throughout, consistent colors, unchanged accessories
Consistent lighting, no random style drift, stable background
Rule: Add a version of this constraint block to every prompt. It takes 10 words and saves you from unusable output. When using @Image references for characters, also add "same character as @Image1" to reinforce identity lock.
movie_edit Multi-Shot Stories
Seedance can generate natural cuts within a single video. Describe each shot separately.
Shot 2: Close-up — weathered hands carefully assembling a clockwork mechanism.
Shot 3: Medium — the craftsman holds up the finished piece, lamplight catching the gears.
Warm tungsten tones, shallow depth of field, no flicker between shots. Same character throughout.
Tip 1: Keep each shot to one clear action.
Tip 2: Specify lighting changes when the scene shifts (e.g., outdoor → indoor).
Tip 3: Always end with "maintain character consistency across shots".
cinematic_blur One-Take Continuity
Long, unbroken shots with consistent motion, scene transitions, and character persistence — no cuts. Seedance 2.0 excels at "oner" filmmaking when you describe the flow clearly.
Key phrases: "One continuous take", "no cuts throughout", "seamless", "unbroken shot". These tell the model to maintain temporal coherence instead of cutting between shots.
sentiment_very_satisfied Emotion & Performance
Seedance 2.0 can convey nuanced emotions through facial expressions, body language, and voice. The key is describing the emotional arc — how feelings change over time.
Emotion Keywords That Work
block What to Avoid
Model tries everything at once — nothing looks right. One action per shot.
These mean nothing visually. Use concrete terms: specific lighting, specific colors.
Pick one. The model can't reconcile opposing instructions.
The model loses focus. 30–100 words is the sweet spot.
Five adjectives compete with each other. One strong anchor beats them all.
science Advanced Techniques
Cultural references as style anchors
Phrases like Apple keynote style, Blade Runner 2049 aesthetic, or National Geographic documentary give the model a powerful stylistic anchor. Community testing confirms this is one of the most effective techniques for consistent results.
Audio architecture
Seedance generates native audio synced to video. Describe sounds with specific adjectives: muffled for underwater, echoing for halls, crunchy for gravel, metallic clink for impacts. You can even specify audio as a separate block:
cuts out abruptly at moment of impact.
SFX: leather on turf, wet foley, crunch of debris.
Negative prompts
Add at the end to remove unwanted elements:
no subtitles
no text overlays
no watermark
no music
avoid static shots
Content moderation tips
If your prompt gets flagged, try rephrasing without direct mentions of weapons or dangerous actions. Focus on physics (sparks, particles, speed) rather than violence. "Parkour jumps from building" gets flagged; "Runner vaults over obstacles in an urban environment" usually passes. Sometimes a second attempt with the same prompt goes through.
Name your shots
Give each shot a capitalized name: Shot 1: THE CONTACT, Shot 3: THE FLIGHT. This isn't just style — the model separates shots more cleanly when each one has a distinct label. Reduces blending between scenes.
Material specificity
Don't write "a sword" — write "a blade of folded Damascus steel with visible wave patterns." Don't write "a dress" — write "a crimson silk dress that pools on the reflective black floor." Seedance renders materials more accurately when it knows the type:
brushed metal
wet leather
volcanic obsidian
translucent jade
hammered copper
frosted glass
Emotional arc in 15 seconds
The best prompts have a story arc even in 15 seconds: stillness → build-up → climax → resolution. Example: dark room (0-3s) → light appears (3-6s) → magic intensifies (6-12s) → grand reveal (12-15s). Monotone action = boring output. Rising energy = cinematic output.
Zero-gravity and unusual physics
Seedance handles unusual physics well: zero-gravity (objects float, liquid forms spheres, hair drifts), reverse time, extreme slow motion. Be specific: "coffee mug floats in mid-air, steam forming a perfect sphere around it in zero gravity" works much better than "things float around."
FORMAT/STYLE header
Start your director-level prompts with metadata. This sets a "contract" with the model before the actual scene description:
STYLE: [specific camera/lenses], [lighting], [color palette], [film reference]
content_copy Quick Templates
Minimum Viable Prompt
[Camera movement], [one style anchor].
Consistent appearance, no distortion.
Full Director Prompt
Action: [one specific continuous motion]
Camera: [shot size] + [one movement] + [speed]
Style: [one visual anchor] + [lighting]
Constraints: [consistency rules]
Multi-Shot Template
Shot 2: [shot size] — [subject + action]
Shot 3: [shot size] — [subject + action]
[Style anchor], [lighting]. Consistent character across all shots.
Product Showcase Ad
Character Dance Transfer
Atmospheric Landscape
One-Take Transition Sequence
Emotion-Driven Scene
Beat-Synced Photo Montage
Cinematic Nature
Massive volcanic cliff rising above turquoise ocean at golden hour. Camera slowly pushes in. Waves crash against the rocks far below. Seabirds circle in the warm updrafts. Volumetric light rays through the sea spray. National Geographic quality. 4K, rich detail.
Style Transfer
Ready to create?
Take these rules and generate your first cinematic video.
Start Generating arrow_forward